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/ Chip 2003 December / CMCD1203.ISO / Software / Complet / CINEBENCH 2003 / resource / modules / objects / res / strings_us / c4d_strings.str
Text File  |  2003-02-27  |  4KB  |  141 lines

  1. // C4D-StringResource
  2. // Identifier    Text 
  3.  
  4. STRINGTABLE
  5. {
  6.     IDS_Odisc                            "Disc";
  7.     IDS_Osinglepoly                "Polygon";
  8.     IDS_Otorus                        "Torus";
  9.     IDS_Ocube                            "Cube";
  10.     IDS_Osphere                        "Sphere";
  11.     IDS_Oplatonic                    "Platonic";
  12.     IDS_Ofigure                        "Figure";
  13.     IDS_Opyramid                    "Pyramid";
  14.     IDS_Oplane                        "Plane";
  15.     IDS_Otube                            "Tube";
  16.     IDS_Ofractal                    "Fractal";
  17.     IDS_Ocone                            "Cone";
  18.     IDS_Ocylinder                    "Cylinder";
  19.     IDS_Ocapsule                    "Capsule";
  20.     IDS_Ooiltank                    "Oil Tank";
  21.     IDS_Orelief                        "Relief";
  22.  
  23.     IDS_Osplinecircle            "Circle";
  24.     IDS_Osplinearc                "Arc";
  25.     IDS_Osplinecissoid        "Cissoid";
  26.     IDS_Osplinecycloid        "Cycloid";
  27.     IDS_Osplineprofile        "Profile";
  28.     IDS_Osplinecontour        "Contour";
  29.     IDS_Osplinehelix            "Helix";
  30.     IDS_Osplinerectangle  "Rectangle";
  31.     IDS_Osplinestar                "Star";
  32.     IDS_Osplinecogwheel        "Cogwheel";
  33.     IDS_Osplineflower            "Flower";
  34.     IDS_Osplineformula        "Formula";
  35.     IDS_Osplinetext                "Text";
  36.     IDS_Ospline4side            "4-Side";
  37.     IDS_Osplinenside            "n-Side";
  38.  
  39.     IDS_Oheadphone                "Stereo Microphone";
  40.     IDS_Obackground                "Background";
  41.     IDS_Oforeground                "Foreground";
  42.     IDS_Oconplane                    "Construction Plane";
  43.     IDS_Oenvironment            "Environment";
  44.     IDS_Ofloor                        "Floor";
  45.     IDS_Ostage                        "Stage";
  46.     IDS_Oloudspeaker            "Loudspeaker";
  47.     IDS_Omicrophone                "Microphone";
  48.  
  49.     IDS_Ogravitation            "Gravity";
  50.     IDS_Oattractor                "Attractor";
  51.     IDS_Odestructor                "Destructor";
  52.     IDS_Odeflector                "Deflector";
  53.     IDS_Ofriction                    "Friction";
  54.     IDS_Orotation                    "Rotation";
  55.     IDS_Oturbulence                "Turbulence";
  56.     IDS_Owind                            "Wind";
  57.  
  58.     IDS_Obend                            "Bend";
  59.     IDS_Obulge                        "Bulge";
  60.     IDS_Otwist                        "Twist";
  61.     IDS_Otaper                        "Taper";
  62.     IDS_Oshear                        "Shear";
  63.  
  64.     IDS_Oexplosion                "Explosion";
  65.     IDS_Oformula                    "Formula";
  66.     IDS_Omelt                            "Melt";
  67.     IDS_Oshatter                    "Shatter";
  68.     IDS_Owinddeform                "Wind";
  69.     IDS_Owrap                            "Wrap";
  70.  
  71.     IDS_Opolyreduction        "Polygon Reduction";
  72.     IDS_POLYREDUCTION            "Reducing Polygons from # to #";
  73.     
  74.   IDS_QLINE    "Line";
  75.   IDS_QCIRCLE    "Circle";
  76.   IDS_QNECK    "n-Side";
  77.   IDS_QSTAR    "Star";
  78.   IDS_QFLOWER    "Flower";
  79.   IDS_QFIGUR    "Figure";
  80.  
  81.   IDS_VERTEX                        "Face";
  82.   IDS_HANDEFFECTOR    "Hand Effector";
  83.   IDS_FOOTEFFECTOR    "Foot Effector";
  84.   IDS_FIGURELEFT    "Left";
  85.   IDS_FIGURERIGHT    "Right";
  86.   IDS_HEADEFFECTOR    "Head Effector";
  87.   IDS_UPPERBODY    "Upper Body";
  88.   IDS_NECK    "Neck";
  89.   IDS_UPPERARM    "Upper Arm";
  90.   IDS_LOWERARM    "Lower Arm";
  91.   IDS_UPPERKNEE    "Thigh";
  92.   IDS_LOWERKNEE    "Shin";
  93.   IDS_HAND    "Hand";
  94.   IDS_FOOT    "Foot";
  95.   IDS_HEAD    "Head";
  96.   IDS_JOINT    "Joint";
  97.   IDS_TEXTCONTENT    "Text";
  98.  
  99.   IDS_SDSOBJECT               "HyperNURBS";
  100.   IDS_SDS_TOOL                "Weight HyperNURBS";
  101.   IDS_WEIGHT_TAG_NAME         "HyperNURBS Weight";
  102.   IDS_NUMBER                  "Number: ";
  103.   IDS_EDGES                   "Edges";
  104.   IDS_POINTS                  "Points";
  105.   IDS_MIN                     "Min: ";
  106.   IDS_MAX                     "Max: ";
  107.   IDS_AVERAGE                 "Average: ";
  108.  
  109.   IDS_INEXCLUDETAG       "In-/Exclusion";
  110.  
  111.     IDS_PREVIEWMAKER    "Make Preview...";
  112.     IDS_PREVIEWHELP        "Create Animation Preview...";
  113.     IDS_PM_CALC                "Calculating Preview...";
  114.     IDS_PM_FILE                "Rendering failed!|(File '#' might still be in use by the Movie Player)";
  115.     IDS_PM_RUNNING        "'Make Preview' is already running. Do you want to stop it?";
  116.  
  117.   IDS_EDGE_LOOP           "Edge Loop";
  118.   IDS_EDGE_RING           "Edge Ring";
  119.   IDS_EDGE_TO_SPLINE      "Edge Selection to Spline";
  120.   IDS_EDGE_CUT            "Edge Cut...";
  121.   IDS_EDGE_EXTRUDE        "Edge Extrude";
  122.   IDS_EDGE_BEVEL          "Edge Bevel";
  123.   IDS_EDGE_MELT           "Edge Melt";
  124.   IDS_SPLINE              "Spline";
  125.  
  126.     IDS_EXPLOSIONFX "Explosion FX";
  127.     IDS_SELECTIONOBJECT "Selection";
  128.     IDS_ATOMARRAY        "Atom Array";
  129.     IDS_ATOMPOINT    "Point";
  130.     IDS_ATOMEDGE    "Edge";
  131.     IDS_LOOKATCAMERA "Look at Camera";
  132.     IDS_VIBRATE "Vibrate";
  133.     IDS_ALIGNTOSPLINE "Align To Spline";
  134.     IDS_ALIGNTOPATH "Align To Path";
  135.     IDS_SUNEXPRESSION "Sun";
  136.     IDS_SPLINEDEFORMER "Spline Deformer";
  137.     IDS_SPLINERAIL "Spline Rail";
  138.  
  139.     IDS_SPHERIFY "Spherify";
  140. }
  141.